Game Designer
SekGames
Job description
About the role
Design systems and levels that balance fun, challenge, and progression.
Key responsibilities
- Define core loops and meta progression.
- Balance in-game economies and difficulty.
- Collaborate with developers to implement features.
Required profile
- Experience designing mobile or casual games.
- Understanding of retention & engagement mechanics.
Questions fréquentes
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Published 6 hours ago
Expires 1 month from now
8 views · 0 interested
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